Eu4 Best Trade Nodes
Trade nodes are 76 static 'locations' on the map where trade can be conducted utilizing merchants. The province containing a trade node must be discovered before merchants can be sent there, but trade nodes are not otherwise tied to specific provinces. Instead, nodes are tied to a collective of provinces, each contributing its trade value to determine the overall local wealth generated for the.
Shattered Europa Universalis 4 Timelapse 1444 AD to 1836 ADIt’s no big secret that some nations in EU4 naturally do better than others. Especially in multiplayer games, playing as the little guy can often be a real challenge with powers such as France or The Ottomans around, but Shattered Europa aims to fix that! A simple mod at its core, it releases every nation with cores at the start of the game and allows for a more balanced and interesting game - albeit a more ahistorical one. Adds over 350 new countries, both starting ones and formable ones!. Extends the end date up to the year 3015, allowing you to play for a whole lot longer!. Adds a ton of new stuff, including new religions and trade goods to further aid in the immersion!14. Missions Expanded.
Missions Expanded mod - 1.1 Update 'Mare Balticum'Yet another simple addition which adds so much flavor to the game. Missions Expanded provides a huge amount of mission trees to a variety of nations, including every single country in Europe! Playing as a minor nation is more viable - and interesting - than ever before with this mod!.
Over 240 new mission trees have been added to the game, meaning over 240 nations made more fun!. With new special bookmarks you can easily find a fun nation you’ve never gotten the chance to play before!.
Allows for both historical games and ahistorical ones based on which missions you set as your goals.13. The Weird Map Mods Mashup. EU4: Weird map mods mashup Timelapse AI OnlyThis list simply wouldn’t be complete without mentioning the more “uniquely creative” side of Europa Universalis modding. Have you ever wondered what would happen if Texas and Iceland switched places, or the Danish straits weren’t there, or what if the Balkans didn’t exist and Brittany was longer?
Well, someone did!. Completely changes the map, country positions and gameplay for a whole new experience. Changes up the colonial game, South America and related colonial regions swapped with Africa.
Allows for interactions between nations which normally would never interact, such as the HRE and Japan.12. Long After The End. Long After the End, a Europa Universalis IV mod. EU4 EP1 mod Let's Look at.Europa Universalis, like most Paradox games, has been made to allow the player to experience history first-hand and change its course. What this mod offers is the chance to look into the future - a bleak and dark one, but a future no less! Reclaim lands lost after the end of the world and rebuild it from the ashes!. An entirely new set of nations to play across the globe, from North American kingdoms to tribal Australian nations.
An empty Europe ripe for colonization by both the East and the West. A whole new set of cultures, religions, trade nodes and more!11. The Snap - Bringing Balance to EU4. EU4 Thanos Snap Mod Timelapse (AI only)Inspired by Marvel’s “Infinity War”, this mod aims to bring balance to the game in the most direct way there is: removing half the nations. At the start of the game, half of the nations will be snapped out of existence. Flip the coin, see where it lands and reclaim the lands left behind!. A brand new experience whenever you start a new game - the nations which disappear are picked randomly every time!.
An option in the mod allows removing all the major players, so that the world wouldn’t be dominated by them post-snap!. Makes colonial ventures and claiming all the newly freed up land an option for all with a free colonist!10. Plato’s Europa. Eu4 Timelapse 1444-1914 Plato's EuropaThe player in EU4 exists to change the course of time - this much is true. But what if the course had already changed long before you began playing?
Plato’s Europa greatly changes the way the game starts with different starting nations, religions and more. Shape the world to your will - whether it’s returning to what our own world saw or something entirely different. Brand new starting nations and more viable minor religions. Countries with new, unique sets of mission to explore and challenge yourself with!.
An extended timeline and changes to religion, diplomacy and more!9. EU4 Mod Spotlight: Always WarSometimes, you just want to go to war. Sometimes, you can’t really be bothered with casus bellis and waiting, and infamy. And sometimes you’d like to watch the world burn - and perhaps your PC, if you’re not careful. A true ‘stress test’ for your CPU’s capabilities, Always War puts you at war with every nation around you, and does so for all nations in the world. If you want a challenge and the chance for a world conquest, this mod is for you.
No worries about diplomacy, economy or much of anything - a pure war-focused mod for your destructive needs. A real challenge, as you’ll need to adapt quickly whenever you are met with a new enemy. Entertaining to observe as you can never know which nation will rise to the top and conquer it all!8. Third Odyssey: Back to the Motherland. EU4 - Timelapse - Third Odyssey - Roman Colonization of AmericaNot many nations have history geeks as excited as Byzantium, and I am no exception myself.
This mod lets you live out a unique fantasy - that of a Roman new world, led by the advanced nation of Elysia. Claim the Americas for the glory of the Roman empire - and maybe even take back your rightful homeland in Europe in this incredible mod!. A new and exciting nation to play in the New World.
A chain of interesting and unique events and decisions to add flavor to your gameplay. A drastically different world as colonization is dominated by the Romans.7. A Song of Ice and Fire. EU4 TIMELAPSE - Game of Thrones AI (Song of Ice and Fire)Game of Thrones fans will love this mod! Set in the world of George R. Keyboard shortcuts to make your life easier for mac and pc. Martin’s epic fantasy novel series, this mod lets you take control of nations from Westeros to the lands across the Narrow Sea! Will you unite the seven kingdoms or see them fractured further?
Or, perhaps you’ll choose to play as an observer in the East - all of that is up to you. A whole new setting to play in with a new set of nations and religions that come with it. Tons of flavor and events to immerse you in the world of Westeros. The chance to play as any one of your favorite leaders in Game of Thrones and the ability to change the outcome of the war.6. Common Universalis.
EU4 Let's Try Common Universalis Mod 1Not every mod is out to change the map, or to explicitly add new content. Common Universalis is a mod which instead aims to improve what’s already there. By bringing more balance and introducing new key features, the mod makes the game far more enjoyable to those seeking a more historically accurate and logical game. Adds new functionality, such as government capacity and dynamic expansion, which makes the game more balanced and makes running massive empires more difficult. Provides more historical accuracy with events and decisions themed around the accomplishments of real world nations. Changes the development so that you don’t just spend your mana to improve it, instead going for a more logical progression of it.5.
Beyond Typus. A 'Quick' Overview of Beyond Typus/Idea Variation ModpackBeyond Typus is not just a mod, but a modpack, including additions from some of the mods already covered earlier. The mod includes brand new map graphics, provinces, nations, regions and more. Just how expansive this mod is can seem intimidating, but as we head further into the top 5 this will only get more wild!. Heavily modified province development and more provinces to play with, with doubled development across the board for better balance. Overhauls brought to different parts of the world, including colonial regions in the Americas.
Provinces added across the world allow for more accurate depictions of maps and expansion.4. Voltaire’s Nightmare.
EU4 Timelapse: Voltaire's Nightmare Mod (1054-1871)Europe being in the name of the game, there’s a reason this mod exists and is as fantastic as it is. With a narrowed scope to the European continent, Voltaire’s Nightmare adds a huge amount of content to the game while keeping the focus all on Europe. With hundreds of provinces and more than 250 new national ideas, the mod is sure to keep you interested in playing more!. Hundreds of new provinces with a fully detailed map of Europe to play on. New religions, ideas, government types and more!. Play from 1054 all the way up to 1871, with each starting date fully accurate and up-to-date!3.
Imperium Universalis. EU4 Timelapse: Imperium Universalis (559 BC - 229 AD)Don’t you just miss the glory days of Rome? Well, you’re not alone in that, as this mod has been made to bring you back to that exact period. Take control of a classical era civilization and shape Europe and the world the way you want it. Control ancient empires from the Romans in the west to the ancient Indian nations in the East. Take on an entirely different version of EU4 with brand new graphics, events, decisions and more. Experience a brand new chapter of history in extreme detail.2.
MEIOU and Taxes. EU4 Mod Review: MEIOU & Taxes - EU4 with more EU4When talking about expansive mods, there’s no way not to mention MEIOU and Taxes just for how massive it truly is. With over 1500 new provinces, a longer timeline, new religion mechanics and so much more, there’s a reason this mod has become on of EU4’s most recognizable and popular mods. If you enjoy vanilla and want more of it, look no further!. Huge additions to the map with over a thousand new provinces to explore and conquer and 500 years to do it in.
New graphics and music offer a change of pace from your regular EU4 playthroughs. Changes to trade, religion and subject integration offer entirely new gameplay.1. Extended Timeline.
Europa Universalis 4 AI Timelapse - Extended Timeline Mod 58-2018The fun of EU4, like many Paradox Interactive games, comes from being able to explore and change history. With this mod, you can do so from the start of our era to a thousand years into the future. Claim rule over ancient Rome and try to maintain it, beat back the Mongol invasion of Europe, take part in the crusades or the 3 kingdoms war in China, or go all the way to the modern era. You can do all of this and so much more with this mod today. An incredibly long possible gametime spanning from 2 CE to 9999 CE. A massive number of new start dates with accompanying nations, both starting ones, releasable ones, formable nations and ones spawned from events. A huge amount of additional mods are available to expand the game further, adding more events, decisions and mission trees for a multitude of nations.You May Also Be Interested In:.
5 SharesThe developers of have endlessly tried to strengthen the mechanics of peace time, particularly with diplomacy and trade. The introduction of a new DLC that focuses on the Indian subcontinent has been long coming, and with a name like Dharma, the intentions of Paradox to improve the game outside of warfare has been announced in one of the most diverse regions on the planet.India has always been a region that needed extra content, and so it remains surprising that Paradox chose to focus on the British Isles in their previous DLC, when there have always been other parts of the map that were absent of the detail they deserved. With new provinces and mission trees for the dominant powers on the Indian subcontinent, there’s plenty of reasons to start your next campaign in India.
Unique mission trees for Indian nations.Mission trees have been a revelation since their introduction, and while there’s a long way to go with branching them out to more nations, the much-needed structure helps develop an initial strategy for the player. While the mission tree overpowered England in Rule Britannia, the new mission trees in Dharma are adequately challenging. Particularly, the Mughals have a new lease of life, with a mission tree that spectacularly articulates their incredible rise into the Indian subcontinent; their predecessors, the Mongol Empire, would be proud. It isn’t just the large nations in the region that are getting a unique mission tree. Small nations in Northern and Southern India also have mission trees that are distinct from each other.
Many of the missions remain the same between the two areas, notably the ‘silk road’ mission, but there are missions that allow the player to dominate each area, giving permanent cores to provinces in the region. This is an acceptable solution to diversifying the Indian region without creating separate mission trees for every faction; the focus on larger nations such as Bengal and Delhi, which have a wealth of history to implement into missions, is more than enough content.The changes to the Indian Estates have also implemented India’s unique history superbly. The inclusion of the Jainists as one of the castes is an interesting choice; India is the birthplace of many religions, and Jainism is one of the few that are often overlooked.
The Jainist caste typically boosts income at the expense of manpower — a unique ploy on the pacifist religion. The Estates is clearly an area of EU4 that Paradox wishes to strengthen and develop further, so the increased depth in Dharma is a recognition of their intent. Elephants are the new cavalry.With extra provinces added and an attempt to strengthen the Indian sub-continent with new missions and estates, there’s a lot new to offer, but ultimately, this is another Ireland situation. When Paradox added more provinces to Ireland, it only strengthened England. With a stronger subcontinent and some nice additions to the trade mechanics, the colonial nations might well benefit the most; Great Britain gets permanent claims on the Bengal region after all.The new trade mechanics are perhaps the most intriguing addition to the Dharma DLC.
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Charter companies now allow Europeans to buy a foothold in Africa and Asia, and with the amount of money that end trade nodes can make by the time Asian colonization is possible, this mechanic will see European colonial nations getting a stronger grip on India and other parts of Asia. Whether this is good or bad depends on the player, but for historical accuracy, it’s a clever addition. The game focuses on the colonial period, and one of the regions that seems to avoid the West Europeans during the game is India, so it’ll be interesting to see how individual playthroughs have been affected by the new charter companies. The new tier system for the center of trade provinces.Curiously, the charter companies can have a positive impact on neighboring Indian nations. Trade companies have had a slight refurbishment, allowing the player to invest more freely into areas tied to the trade provinces.
The neighboring Indian nations to these trade companies get some unique bonuses, which correlates with the improved trade centers themselves, who now operate in a tier system — tier three being the highest. The number of tier-three trade centers a nation can have is tied to the number of merchants they have available. Nations like Genoa and Venice have seen an incredible boost with this new mechanic.The power a tier-three center of trade can exhibit can be shown in a province such as Genoa. At tier three, the province of Genoa gets +25 trade power, +0.25 naval attrition, +30% institutional spread, -10% development cost, +100% sailors, and an extra building slot. A nation like Genoa, which relies on a strong navy to complete its mission tree, gets an incredible boost from developing its province Genoa into a tier-three center of trade.This asks the question again: how much does the Dharma DLC actually strengthen the Indian subcontinent? Truth be told, it doesn’t; it just gives the player a few extra reasons to play as an Indian nation and attempt to form Hindustan before the Europeans arrive.
The reality is that the new mechanics strengthen the colonial European nations the most, and will perhaps persuade the player to turn their heads towards India rather than the Americas; if so, this would be historically accurate. New provinces have been added to the region.Europa Universalis 4 has always striven for historical accuracy, and so this isn’t a criticism — just an acknowledgment of how the new mechanics work. The additions to make the Indian subcontinent more culturally distinct have been rewarding enough, with their elephant cavalry units being a personal highlight in the new aesthetics.
Paradox has even added a monsoon season to provide personality to the region.Knowing fans of the series reasonably well, there’s probably the question as to whether Dharma is worth the money. If playing as an Indian nation doesn’t inspire the imagination, then waiting for the next Steam sale might be beneficial.
If, however, a Timurid playthrough has been on the mind, or getting the Portuguese to Goa has been a life-long quest, then Dharma might be worth the investment.